Dragon Quest VI: Realms of Revelation (ドラゴンクエストVI 幻の大地 Doragon Kuesuto Shikkusu Maboroshi no Daichi , lit. "Dragon Quest VI: Land of Illusion"),[1] Dragon Quest: Realms of Reverie in Europe,[2] is a console role-playing game developed by Heartbeatand published by Enix (now Square Enix) for the Super Famicom as a part of the Dragon Quest series. It is the last Dragon Quest game in the Zenithia trilogy.[3] It was released on December 9, 1995 in Japan.[4] This installment in the series was developed by Heartbeat, whereas the previous Dragon Quest games were developed by Chunsoft.[5] In July 2007, Square Enix announced a series of remakes ofDragon Quest IV: Chapters of the Chosen, Dragon Quest V: Hand of the Heavenly Bride and Dragon Quest VI: Realms of Revelation for the Nintendo DS, making this the first remake of the latter game on other consoles.[6] The title was released in North America for the first time on February 14, 2011. There is currently no release date set for Europe.
As the sixth installment to the Dragon Quest series, the graphics and gameplay remain close to the other games, with minor additions and upgrades.[7] The graphics were vastly improved from Dragon Quest V: Hand of the Heavenly Bride, which was also for the SNES, but had rather unimpressive graphics due to being an early game on the console. Navigation remains largely unchanged from the previous games and the turn-based battles are still in first-person. The class system from Dragon Quest III returns, with minor adjustments.[7]Despite the very high price of 11,970 yen (about 100 dollars),[4] Dragon Quest VI sold 3.2 million copies in Japan, becoming the best selling game of 1995.[8] The DS version sold an additional one million copies by March 2010.[9]
The story follows the traditional Dragon Quest "Hero" on a quest to save the world. In this particular installment, the heroes also have to endure the personal struggle of amnesia, as many of the main characters do not initially remember who they are. After completing a series of quests, the player learns that in addition to a Real World, there is also a Dream World, made up of people's dreams, and that there is a great evil that wants to conquer both. The Hero and his new party work together to save both worlds from the ever-growing threat.
Rating | Description | |
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out of 10 | Click here for ratings guide | |
7.5 | Presentation The in-game menus get the job done. And that’s important, since much of the game’s action takes place within them. | |
7.0 | Graphics Dragon Quest VI looks like an SNES (or early PSX)-era RPG. And fans of the series wouldn’t expect anything else. | |
6.5 | Sound There are some awesome tunes, but there aren’t enough of them. A long game like this should have more variety. The classic sound effects are a nice touch. | |
7.0 | Gameplay Everything about the game screams classic JRPG. If that’s your thing, you’ll like what you find. Expect to be turned off if you’re not a JRPG fan, though. | |
8.0 | Lasting Appeal If you like Dragon Quest VI, there’s a lot to do. You could easily lose over fifty hours or more seeing and doing everything. | |
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